Control Crystals

Control crystals allow a player to capture a creature and make it its familiar or trade it with other players. They come in three varieties: normal, superior and supreme. Each variety varies slightly in damage and vastly in price, but most importantly in how they affect creatures depending on their title. Only supreme control crystals can capture a legendary creature. Moreover, a creature's resistance to a crystal also applies to the crystal's damage. Therefore, a legendary creature would only suffer 10% of a supreme control crystal's damage (Remember: the crystal must kill a creature to capture it, otherwise it is destroyed). A creature's resistance also determine its initial action rate as a familiar; it will be 100% minus the creature's resistance to the crystal. Therefore, a legendary creature would have an initial action rate of 10%. The action rate can be increased using elemental fruits.